Undo_Add
Saves the
current image in the DRAW UNDO/REDO BUFFER with an action name.
Syntax: | imaG.Undo_Add name |
name (string) | The string name that will appear when an undo/redo action will be invoked. |
This method has to be set before the imaG image changes.
If the imaG is in TEST MODE, this method is not effective.
If MODE PROPERTY is NOT caModeDraw then an ERROR will be thrown.
See The Undo Buffer , UndAdd , UndoAddPalette , UndoQuery , UndoUndo , UndoRedo